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LOCAL MAP TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 38d ago · 94.31.69.206:28015

Abstract

We describe the public Rust server LOCAL MAP TEST, reached at 94.31.69.206:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,112 of all servers. It last wiped 38d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,112no region published
Last wipe38d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address94.31.69.206:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe20 Sep 2026, 12:03 UTC
Hostname–
First seen20 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average674/725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average467/500
Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average37/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average62/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average133/175
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average229/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does LOCAL MAP TEST have?

There is no region published for LOCAL MAP TEST. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 94.31.69.206:28015 is its address.

A.2What is the online status and reliability of LOCAL MAP TEST?

At the present moment, LOCAL MAP TEST is offline; it was last seen 38 days 1 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 20 September 2026 by Rust Statistics.

A.3What version of Rust is run on LOCAL MAP TEST?

LOCAL MAP TEST is running Rust network protocol 2633 and build 164530 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does LOCAL MAP TEST wipe?

Too few wipes by LOCAL MAP TEST have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 38 days 2 hours ago.

Population

A.5What position does LOCAL MAP TEST occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts LOCAL MAP TEST at #14,112, within the top – of ranked servers.

A.6How would you characterise the player activity on LOCAL MAP TEST?

LOCAL MAP TEST is not online now; 38 days 1 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on LOCAL MAP TEST be interpreted?

Tags from LOCAL MAP TEST, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can LOCAL MAP TEST be found among the Rust Statistics lists and filters?

The Rust Statistics lists that LOCAL MAP TEST fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on LOCAL MAP TEST?

Its name carries no gather rate for LOCAL MAP TEST. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

Connection

A.10What steps are required to join LOCAL MAP TEST?

Press F1 inside Rust to open the console and enter client.connect 94.31.69.206:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. 1 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs164530Build. This server runs game build 164530.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.