TEST1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 10d ago · 94.41.131.190:28015
Abstract
We describe the public Rust server TEST1, reached at 94.41.131.190:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,923 of all servers, the top 59%. It last wiped 11d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 14:1111d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 94.41.131.190:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 14:11 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average | 769/825 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average | 48/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average | 110/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average | 418/500 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 242/300 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average | 184/300 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of TEST1?
There is no region published for TEST1. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 94.41.131.190:28015 is its address.
A.2What is the online status and reliability of TEST1?
TEST1 is currently offline, with the last sighting 10 days 2 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 1 October 2026.
A.3What is the Rust version for TEST1?
TEST1 is running Rust network protocol 2634 and build 167781 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does TEST1 wipe?
The record of TEST1's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 11 days 6 hours have passed since the current world was generated.
A.5What happens on TEST1 when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What position does TEST1 occupy in the ranking of Rust servers?
Ranked by player hours across seven days, TEST1 holds #12,923, in the top 59% of all ranked servers.
A.7How would you characterise the player activity on TEST1?
TEST1 is not online now; 10 days 2 hours have passed since it was last seen.
Tags and filters
A.8How should the tags on TEST1 be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags TEST1 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can TEST1 be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that TEST1 fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.10What are the settings and rules that govern TEST1?
No gather rate appears in the name of TEST1. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on TEST1?
A procedural map, generated by the game, is what TEST1 runs.
How to join
A.12What steps are required to join TEST1?
Press F1 inside Rust to open the console and enter client.connect 94.41.131.190:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.