Local Rust Dev Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 9d ago · 94.70.25.207:28015
Abstract
We describe the public Rust server Local Rust Dev Server, reached at 94.70.25.207:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,617 of all servers, the top 66%. It last wiped 9d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 19 Oct, 18:429d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 94.70.25.207:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 18:42 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average | 636/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 485/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average | 59/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 36/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average | 138/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average | 255/300 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Local Rust Dev Server based?
A region is not published by Local Rust Dev Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 94.70.25.207:28015 is its address.
A.2What is the reliability of Local Rust Dev Server, and is it online?
At the present moment, Local Rust Dev Server is offline; it was last seen 9 days ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 19 October 2026 by Rust Statistics.
A.3What is the Rust version for Local Rust Dev Server?
The version of Rust on Local Rust Dev Server is network protocol 2634 and build 167781, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does Local Rust Dev Server follow for wipes?
The record of Local Rust Dev Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 9 days 1 hours ago.
A.5What characterises wipe day on Local Rust Dev Server?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 1 hours after it began.
Population
A.6What position does Local Rust Dev Server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Local Rust Dev Server at #14,617, within the top 66% of ranked servers.
A.7What is the population level of Local Rust Dev Server?
Local Rust Dev Server is not online now; 9 days have passed since it was last seen.
Tags, lists
A.8How should the tags on Local Rust Dev Server be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which Local Rust Dev Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Local Rust Dev Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Local Rust Dev Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Under what rules and settings does Local Rust Dev Server operate?
Its name carries no gather rate for Local Rust Dev Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.
A.11What map is in use on Local Rust Dev Server?
The game generates the map on Local Rust Dev Server; that format is procedural.
Connection
A.12What is the process for joining Local Rust Dev Server?
Press F1 inside Rust to open the console and enter client.connect 94.70.25.207:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp5 | Max players. The slot count is 5. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.