Local Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 20d ago · 95.104.193.158:28015
Abstract
We describe the public Rust server Local Server, reached at 95.104.193.158:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,631 of all servers, the top 62%. It last wiped 20d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.104.193.158:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 14:35 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1234567890 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average | 395/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 246/300 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average | 42/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 31/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 70/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 81/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Local Server have?
No region is published by Local Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 95.104.193.158:28015.
A.2What is the reliability of Local Server, and is it online?
Local Server is currently offline, with the last sighting 20 days 7 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 8 October 2026.
A.3What version of Rust is run on Local Server?
The version of Rust on Local Server is network protocol 2634 and build 167231, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does Local Server wipe?
Too few wipes by Local Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 20 days 8 hours ago.
Population
A.5What position does Local Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Local Server holds #13,631, in the top 62% of all ranked servers.
A.6What is the population level of Local Server?
The last recorded sighting of Local Server was 20 days 7 hours ago; it is offline now.
Tags, lists
A.7What is the meaning of the tags on Local Server?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which Local Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Local Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Local Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern Local Server?
No gather rate appears in the name of Local Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.10What is the map for Local Server?
Generated by the game from seed 1234567890, the procedural map on Local Server measures 4,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.11How do you connect to Local Server?
Press F1 inside Rust to open the console and enter client.connect 95.104.193.158:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp2 | Max players. 2 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167231 | Build. The game build is 167231. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.