Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 20d ago · 95.105.3.37:28015
Abstract
We describe the public Rust server Test, reached at 95.105.3.37:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,696 of all servers, the top 57%. It last wiped 20d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 57% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 7 Oct, 12:1020d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.105.3.37:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 12:10 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average | 567/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 378/400 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average | 41/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average | 43/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average | 158/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 79/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Test?
A region is not published by Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 95.105.3.37:28015 is its address.
A.2How reliable is Test, and is it currently online?
At the present moment, Test is offline; it was last seen 20 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 7 October 2026.
A.3What is the Rust version for Test?
The version of Rust on Test is network protocol 2634 and build 167058, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Test follow for wipes?
Too few wipes by Test have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 20 days 22 hours ago.
A.5How would you describe wipe day on Test?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What is the rank of Test among Rust servers?
Ranked by player hours across seven days, Test holds #12,696, in the top 57% of all ranked servers.
A.7What is the population level of Test?
At this moment Test is offline, having last been seen 20 days 21 hours ago.
Tags and filters
A.8What do the tags associated with Test signify?
Tags from Test, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): It offers 1 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167058 (Build): Build 167058 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Test be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Test: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on Test?
The name of Test states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on Test?
The game generates the map on Test; that format is procedural.
Connection
A.12How do you connect to Test?
Enter client.connect 95.105.3.37:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp1 | Max players. It offers 1 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167058 | Build. Build 167058 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.