Skins
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 31d ago · 95.139.45.131:28015
Abstract
We describe the public Rust server Skins, reached at 95.139.45.131:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,305 of all servers, the top 61%. It last wiped 31d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 26 Sep, 14:3431d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.139.45.131:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 14:34 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average | 330/300 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average | 22/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average | 19/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 200/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average | 97/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 31/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Skins?
There is no region published for Skins. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 95.139.45.131:28015.
A.2What is the reliability of Skins, and is it online?
At the present moment, Skins is offline; it was last seen 31 days 15 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 26 September 2026.
A.3What version of Rust is run on Skins?
Rust network protocol 2634 and build 165948 is the version that Skins runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4On what cycle does Skins wipe?
There are not yet enough recorded wipes for Skins to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 31 days 16 hours have passed since the current world was generated.
A.5What happens on Skins when wipe day arrives?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What is the rank of Skins among Rust servers?
Ranked by player hours across seven days, Skins holds #14,305, in the top 61% of all ranked servers.
A.7At what level does Skins operate in terms of players?
The last recorded sighting of Skins was 31 days 15 hours ago; it is offline now.
Tags, lists
A.8What is the meaning of the tags on Skins?
Tags from Skins, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): It offers 500 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs165948 (Build): This server runs game build 165948; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Skins be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Skins fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on Skins?
No gather rate appears in the name of Skins. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on Skins?
On Skins the terrain is procedural, built by the game itself.
How to join
A.12What steps are required to join Skins?
Press F1 inside Rust to open the console and enter client.connect 95.139.45.131:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmrust,cs165948,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp500 | Max players. It offers 500 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs165948 | Build. This server runs game build 165948. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.