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Smeagle123

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 95.156.198.181:11400

Abstract

We describe the public Rust server Smeagle123, reached at 95.156.198.181:11400. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,269 of all servers, the top 68%. It last wiped 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsrust server

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1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,269top 68%
Last wipe28d agono schedule published
Next wipe36d 22hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0006:0015:0001:0010:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02.557.51021:0006:0015:0001:0010:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 22hforce wipefw
Thu 3 Dec, 19:0034d 22hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:43fw28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Smeagle123
Figure 5: The map: Procedural Map, size 3500, seed 6738. Open on RustMaps.
Table 5: The server's published settings.
Address95.156.198.181:11400
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:43 UTC
Hostname–
First seen30 Sep 2026
MapProcedural Map
Size3500
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average236/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average316/350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average771/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average47/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average894/950
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average744/800

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Smeagle123 run?

Over the past 48 hours, it ran at an average of 10 server fps, with a low of 10. The highest number of entities it carried was 66,483, comprising buildings, deployables and all other objects. The peak memory usage was 2,040 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Smeagle123 have?

No region is published by Smeagle123. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 95.156.198.181:11400 is its address.

A.3How reliable is Smeagle123, and is it currently online?

Smeagle123 is online at this time. It last restarted around 7 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 30 September 2026.

A.4What version of Rust is run on Smeagle123?

Smeagle123 is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does Smeagle123 wipe?

Once a month, Smeagle123 wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 28 days 2 hours ago.

A.6What characterises wipe day on Smeagle123?

The average busiest point of recent wipes was 3 players. The crowd reached its maximum 3 hours after the latest wipe.

Player count

A.7What is the rank of Smeagle123 among Rust servers?

The seven-day player-hours ranking puts Smeagle123 at #15,269, within the top 68% of ranked servers.

A.8At what level does Smeagle123 operate in terms of players?

On Smeagle123, 0 of the 50 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9How should the tags on Smeagle123 be interpreted?

Tags from Smeagle123, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Smeagle123 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Smeagle123 fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern Smeagle123?

The name of Smeagle123 states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.12On which map does Smeagle123 take place?

Generated by the game from seed 6738, the procedural map on Smeagle123 measures 3,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What steps are required to join Smeagle123?

Enter client.connect 95.156.198.181:11400 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp50Max players. The slot count is 50.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.