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Future SOLO

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 23d ago · 95.156.213.168:10100

Abstract

We describe the public Rust server Future SOLO, reached at 95.156.213.168:10100. It is offline at the last check, against a seven-day mean of 01. It ranks #15,950 of all servers, the top 71%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,950top 71%
Last wipe26d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Future SOLO
Figure 4: The map: Procedural Map, size 3500, seed 6738. Open on RustMaps.
Table 3: The server's published settings.
Address95.156.213.168:10100
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 01:07 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size3500
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average309/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average316/325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average154/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Future SOLO based?

No region is published by Future SOLO. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 95.156.213.168:10100 is its address.

A.2What is the online status and reliability of Future SOLO?

At the present moment, Future SOLO is offline; it was last seen 23 days 8 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 3 October 2026.

A.3What version of Rust is run on Future SOLO?

Rust network protocol 2634 and build 166652 is the version that Future SOLO runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does Future SOLO follow for wipes?

Too few wipes by Future SOLO have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 26 days 8 hours.

Player count

A.5How does Future SOLO compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Future SOLO at #15,950, within the top 71% of ranked servers.

A.6At what level does Future SOLO operate in terms of players?

The last recorded sighting of Future SOLO was 23 days 8 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on Future SOLO?

gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags Future SOLO publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Future SOLO be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Future SOLO fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on Future SOLO?

The name of Future SOLO states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for Future SOLO?

Size 3,500 and seed 6738 define the procedural, game-generated map on Future SOLO. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.11How do you connect to Future SOLO?

Enter client.connect 95.156.213.168:10100 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. The game build is 166652.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.