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Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 31d ago · 95.179.121.21:28015

Abstract

We describe the public Rust server Test, reached at 95.179.121.21:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,949 of all servers, the top 71%. It last wiped 31d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,949top 71%
Last wipe31d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address95.179.121.21:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 13:58 UTC
Hostname–
First seen27 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average65/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average70/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average170/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Test?

There is no region published for Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 95.179.121.21:28015 is its address.

A.2What is the reliability of Test, and is it online?

Right now, Test is offline, and the last time it was seen was 31 days 16 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 27 September 2026.

A.3What is the Rust version for Test?

Rust network protocol 2633 and build 165217 is the version that Test runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on Test?

There are not yet enough recorded wipes for Test to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 31 days 23 hours ago.

Player count

A.5How does Test compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Test at #16,949, within the top 71% of ranked servers.

A.6How would you characterise the player activity on Test?

Test is not online now; 31 days 16 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with Test signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): It offers 2 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which Test publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Test: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern Test?

The name of Test states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10On which map does Test take place?

The game generates the map on Test; that format is procedural.

How to join

A.11What steps are required to join Test?

Press F1 inside Rust to open the console and enter client.connect 95.179.121.21:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. It offers 2 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. This server runs game build 165217.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.