Rust StatisticsWorking papers on every public Rust server · 73,722 players now

DAMAGE-HUD-ISOLATED

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 17h ago · 95.182.82.154:28865

Abstract

We describe the public Rust server DAMAGE-HUD-ISOLATED, reached at 95.182.82.154:28865. It is offline at the last check, against a seven-day mean of 01. It ranks #15,995 of all servers, the top 70%. It last wiped 19h ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#15,995top 70%
Last wipe19h agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address95.182.82.154:28865
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe3 Nov 2026, 20:40 UTC
Hostname–
First seen3 Nov 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 399 on average403/425
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 324 on average117/200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 314 on average124/200
Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 268 on average348/400
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 263 on average191/275
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 233 on average104/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of DAMAGE-HUD-ISOLATED?

No region is published by DAMAGE-HUD-ISOLATED. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 95.182.82.154:28865 is its address.

A.2What is the online status and reliability of DAMAGE-HUD-ISOLATED?

DAMAGE-HUD-ISOLATED is currently offline, with the last sighting 17 hours ago. It was first observed on 3 November 2026 by Rust Statistics.

A.3What version of Rust is run on DAMAGE-HUD-ISOLATED?

Rust network protocol 2634 and build 167781 is the version that DAMAGE-HUD-ISOLATED runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on DAMAGE-HUD-ISOLATED?

Too few wipes by DAMAGE-HUD-ISOLATED have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 19 hours ago.

Population

A.5How does DAMAGE-HUD-ISOLATED compare with other Rust servers in the rankings?

Ranked by player hours across seven days, DAMAGE-HUD-ISOLATED holds #15,995, in the top 70% of all ranked servers.

A.6How would you characterise the player activity on DAMAGE-HUD-ISOLATED?

DAMAGE-HUD-ISOLATED is not online now; 17 hours have passed since it was last seen. The mean population for the last seven days is 0.

Tags and filters

A.7What is the meaning of the tags on DAMAGE-HUD-ISOLATED?

Tags from DAMAGE-HUD-ISOLATED, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can DAMAGE-HUD-ISOLATED be found among the Rust Statistics lists and filters?

The Rust Statistics lists that DAMAGE-HUD-ISOLATED fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules, settings, map

A.9Which settings and rules are in force on DAMAGE-HUD-ISOLATED?

No gather rate appears in the name of DAMAGE-HUD-ISOLATED. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is inactive: the anti-cheat from Valve is off.

A.10On which map does DAMAGE-HUD-ISOLATED take place?

On DAMAGE-HUD-ISOLATED the terrain is procedural, built by the game itself.

How to join

A.11What steps are required to join DAMAGE-HUD-ISOLATED?

Enter client.connect 95.182.82.154:28865 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp0Max players. The slot count is 0.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. This server runs game build 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.