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WindowsGSM - RUST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 32d ago · 95.190.81.7:28025

Abstract

We describe the public Rust server WindowsGSM - RUST, reached at 95.190.81.7:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #14,211 of all servers, the top 61%. It last wiped 54d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,211top 61%
Last wipe54d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep29 Sep1 Oct3 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address95.190.81.7:28025
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 09:56 UTC
Hostname–
First seen24 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average476/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average280/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average39/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average88/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average111/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of WindowsGSM - RUST?

A region is not published by WindowsGSM - RUST. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 95.190.81.7:28025 is its address.

A.2What is the reliability of WindowsGSM - RUST, and is it online?

At the present moment, WindowsGSM - RUST is offline; it was last seen 32 days 13 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 24 September 2026.

A.3What version of Rust is run on WindowsGSM - RUST?

The version of Rust on WindowsGSM - RUST is network protocol 2633 and build 165217, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does WindowsGSM - RUST follow for wipes?

Too few wipes by WindowsGSM - RUST have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 54 days 12 hours have passed since the current world was generated.

Player count

A.5What position does WindowsGSM - RUST occupy in the ranking of Rust servers?

Ranked by player hours across seven days, WindowsGSM - RUST holds #14,211, in the top 61% of all ranked servers.

A.6How would you characterise the player activity on WindowsGSM - RUST?

WindowsGSM - RUST is not online now; 32 days 13 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on WindowsGSM - RUST be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags WindowsGSM - RUST publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can WindowsGSM - RUST be found among the Rust Statistics lists and filters?

These Rust Statistics lists include WindowsGSM - RUST: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern WindowsGSM - RUST?

The name of WindowsGSM - RUST states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on WindowsGSM - RUST?

On WindowsGSM - RUST the terrain is procedural, built by the game itself.

How to join

A.11What is the process for joining WindowsGSM - RUST?

Press F1 inside Rust to open the console and enter client.connect 95.190.81.7:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.