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A Rust Staging Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 16d ago · 95.215.32.68:29000

Abstract

We describe the public Rust server A Rust Staging Server, reached at 95.215.32.68:29000. It is offline at the last check, against a seven-day mean of 01. It ranks #15,366 of all servers, the top 71%. It last wiped 16d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/480% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,366top 71%
Last wipe16d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address95.215.32.68:29000
Region–
Max players48
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 12:21 UTC
Hostname–
First seen13 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average546/625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average433/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average162/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average59/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average199/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average314/225

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does A Rust Staging Server have?

There is no region published for A Rust Staging Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 95.215.32.68:29000.

A.2What is the reliability of A Rust Staging Server, and is it online?

A Rust Staging Server is currently offline, with the last sighting 16 days 2 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 October 2026.

A.3What is the Rust version for A Rust Staging Server?

A Rust Staging Server is running Rust network protocol 2635 and build 167807 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does A Rust Staging Server follow for wipes?

There are not yet enough recorded wipes for A Rust Staging Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 16 days 2 hours.

Player count

A.5What is the rank of A Rust Staging Server among Rust servers?

The seven-day player-hours ranking puts A Rust Staging Server at #15,366, within the top 71% of ranked servers.

A.6At what level does A Rust Staging Server operate in terms of players?

At this moment A Rust Staging Server is offline, having last been seen 16 days 2 hours ago.

Tags, lists

A.7What do the tags associated with A Rust Staging Server signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp48 (Max players): 48 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167807 (Build): The game build is 167807; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which A Rust Staging Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can A Rust Staging Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that A Rust Staging Server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern A Rust Staging Server?

The name of A Rust Staging Server states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10What is the map for A Rust Staging Server?

On A Rust Staging Server the terrain is procedural, built by the game itself.

Connection

A.11How do you connect to A Rust Staging Server?

Enter client.connect 95.215.32.68:29000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp48,ptrak,$r?,v2635,gmrust,cs167807,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp48Max players. 48 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs167807Build. The game build is 167807.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.