Rust StatisticsWorking papers on every public Rust server · 82,963 players now

Rust-devcustomer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 8d ago · 95.216.38.93:25565

Abstract

We describe the public Rust server Rust-devcustomer, reached at 95.216.38.93:25565. It is offline at the last check, against a seven-day mean of 01. It ranks #15,432 of all servers, the top 69%. It last wiped 12d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,432top 69%
Last wipe12d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust-devcustomer
Figure 4: The map: Procedural Map, size 3000, seed 1. Open on RustMaps.
Table 3: The server's published settings.
Address95.216.38.93:25565
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 02:03 UTC
Hostname–
First seen17 Oct 2026
MapProcedural Map
Size3000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average188/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average253/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average681/800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average39/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average768/900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average636/725

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Rust-devcustomer?

There is no region published for Rust-devcustomer. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 95.216.38.93:25565 is its address.

A.2What is the reliability of Rust-devcustomer, and is it online?

Rust-devcustomer is currently offline, with the last sighting 8 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 17 October 2026.

A.3What is the Rust version for Rust-devcustomer?

The version of Rust on Rust-devcustomer is network protocol 2634 and build 167781, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Rust-devcustomer follow for wipes?

The record of Rust-devcustomer's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 12 days 20 hours ago.

Player count

A.5What position does Rust-devcustomer occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Rust-devcustomer at #15,432, within the top 69% of ranked servers.

A.6At what level does Rust-devcustomer operate in terms of players?

Rust-devcustomer is not online now; 8 days 8 hours have passed since it was last seen.

Tags and filters

A.7What do the tags associated with Rust-devcustomer signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which Rust-devcustomer publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Rust-devcustomer be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust-devcustomer fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9What are the settings and rules that govern Rust-devcustomer?

Its name carries no gather rate for Rust-devcustomer. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10What is the map for Rust-devcustomer?

The game generates Rust-devcustomer's procedural map at size 3,000, from seed 1. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.11What steps are required to join Rust-devcustomer?

Enter client.connect 95.216.38.93:25565 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.