CronosMine Rust
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 95.217.119.58:28015
Abstract
We describe the public Rust server CronosMine Rust, reached at 95.217.119.58:28015. At the last check it held 0 of 30 places, against a seven-day mean of 01. It ranks #15,423 of all servers, the top 69%. It last wiped 26d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 03:5226d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.217.119.58:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 03:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 2800 |
| Seed | 123456 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average | 657/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 433/425 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average | 43/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average | 48/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average | 183/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average | 111/125 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does CronosMine Rust run?
Over the past 48 hours, it ran at an average of 210 server fps, with a low of 98. Its entity count reached a maximum of 40,883, including buildings, deployables and all other world objects. The peak memory usage was 2,588 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does CronosMine Rust have?
There is no region published for CronosMine Rust. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 95.217.119.58:28015 is its address.
A.3What is the online status and reliability of CronosMine Rust?
CronosMine Rust is currently online. Based on the uptime it reports, the last restart occurred about 8 days 12 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on CronosMine Rust?
CronosMine Rust is running Rust network protocol 2634 and build 167781 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on CronosMine Rust?
The record of CronosMine Rust's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 26 days 8 hours have passed since the current world was generated.
A.6What characterises wipe day on CronosMine Rust?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.7How does CronosMine Rust compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts CronosMine Rust at #15,423, within the top 69% of ranked servers.
A.8How would you characterise the player activity on CronosMine Rust?
On CronosMine Rust, 0 of the 30 slots are occupied at present. The seven-day average for this server is 0 players.
Tags and filters
A.9What do the tags associated with CronosMine Rust signify?
Tags from CronosMine Rust, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp30 (Max players): It offers 30 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can CronosMine Rust be found among the Rust Statistics lists and filters?
These Rust Statistics lists include CronosMine Rust: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11Which settings and rules are in force on CronosMine Rust?
No gather rate appears in the name of CronosMine Rust. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.12On which map does CronosMine Rust take place?
Generated by the game from seed 123456, the procedural map on CronosMine Rust measures 2,800. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13How do you connect to CronosMine Rust?
Press F1 inside Rust to open the console and enter client.connect 95.217.119.58:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://cronosmine.com.
Appendix BServer tags
What each of the server's tags means. Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp30 | Max players. It offers 30 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.