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In Quiet We Trust | No

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 11d ago · 95.217.195.101:28017

Abstract

We describe the public Rust server In Quiet We Trust | No, reached at 95.217.195.101:28017. It is offline at the last check, against a seven-day mean of 01. It ranks #15,317 of all servers, the top 70%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsrust server

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,317top 70%
Last wipe27d agono schedule published
Next wipe37d 8hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 8hforce wipefw
Thu 3 Dec, 19:0035d 8hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:07fw27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of In Quiet We Trust | No
Figure 5: The map: Procedural Map, size 3000, seed 56358. Open on RustMaps.
Table 5: The server's published settings.
Address95.217.195.101:28017
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:07 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed56358

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average393/400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average346/350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average38/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average47/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average151/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of In Quiet We Trust | No?

There is no region published for In Quiet We Trust | No. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 95.217.195.101:28017.

A.2What is the online status and reliability of In Quiet We Trust | No?

Right now, In Quiet We Trust | No is offline, and the last time it was seen was 11 days 2 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for In Quiet We Trust | No?

In Quiet We Trust | No is running Rust network protocol 2634 and build 166494 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on In Quiet We Trust | No?

Once a month, In Quiet We Trust | No wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 27 days 16 hours.

A.5What characterises wipe day on In Quiet We Trust | No?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6How does In Quiet We Trust | No compare with other Rust servers in the rankings?

Ranked by player hours across seven days, In Quiet We Trust | No holds #15,317, in the top 70% of all ranked servers.

A.7How would you characterise the player activity on In Quiet We Trust | No?

In Quiet We Trust | No is not online now; 11 days 2 hours have passed since it was last seen.

Tags, lists

A.8What is the meaning of the tags on In Quiet We Trust | No?

Tags from In Quiet We Trust | No, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can In Quiet We Trust | No be found among the Rust Statistics lists and filters?

The Rust Statistics lists that In Quiet We Trust | No fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on In Quiet We Trust | No?

No gather rate appears in the name of In Quiet We Trust | No. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for In Quiet We Trust | No?

Size 3,000 and seed 56358 define the procedural, game-generated map on In Quiet We Trust | No. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12What steps are required to join In Quiet We Trust | No?

Enter client.connect 95.217.195.101:28017 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://spillhosting.no.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166494,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. The slot count is 40.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166494Build. Build 166494 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.