my test server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3d ago · 95.25.134.167:28015
Abstract
We describe the public Rust server my test server, reached at 95.25.134.167:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #10,847 of all servers, the top 49%. It last wiped 3d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 49% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 24 Oct, 18:073d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.25.134.167:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 19:22 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average | 451/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 307/325 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average | 22/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average | 30/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average | 157/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 75/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does my test server have?
A region is not published by my test server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 95.25.134.167:28015 is its address.
A.2How reliable is my test server, and is it currently online?
my test server is currently offline, with the last sighting 3 days 13 hours ago. Of the 96 hours in the last 4 full days, 3 were served, an availability of 3%. It was first observed on 23 October 2026 by Rust Statistics.
A.3What version of Rust is run on my test server?
Rust network protocol 2635 and build 168909 is the version that my test server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4On what cycle does my test server wipe?
There are not yet enough recorded wipes for my test server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 3 days 14 hours ago.
A.5How would you describe wipe day on my test server?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 1 hours after it began.
Population
A.6What is the rank of my test server among Rust servers?
Ranked by player hours across seven days, my test server holds #10,847, in the top 49% of all ranked servers.
A.7At what level does my test server operate in terms of players?
my test server is not online now; 3 days 13 hours have passed since it was last seen. Over the last week the count averages 1 players and reaches 1 at its height.
Tags, lists
A.8What do the tags associated with my test server signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which my test server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can my test server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include my test server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.10What are the settings and rules that govern my test server?
Its name carries no gather rate for my test server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11What is the map for my test server?
The game generates the map on my test server; that format is procedural.
How to join
A.12What steps are required to join my test server?
Enter client.connect 95.25.134.167:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp15 | Max players. The slot count is 15. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.