nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 95.25.90.68:28015
Abstract
We describe the public Rust server nameserver, reached at 95.25.90.68:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #12,773 of all servers, the top 58%. It last wiped 14d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.25.90.68:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 08:16 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average | 569/700 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average | 33/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average | 72/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average | 296/400 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 125/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average | 120/225 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of nameserver?
There is no region published for nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 95.25.90.68:28015.
A.2How reliable is nameserver, and is it currently online?
At the present moment, nameserver is offline; it was last seen 2 days 16 hours ago. Its uptime over the last full day (1 day) was 0%, with 0 of 24 hours online. It was first observed on 25 October 2026 by Rust Statistics.
A.3What is the Rust version for nameserver?
The version of Rust on nameserver is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does nameserver wipe?
There are not yet enough recorded wipes for nameserver to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 14 days 14 hours have passed since the current world was generated.
Population
A.5What is the rank of nameserver among Rust servers?
The seven-day player-hours ranking puts nameserver at #12,773, within the top 58% of ranked servers.
A.6What is the population level of nameserver?
The last recorded sighting of nameserver was 2 days 16 hours ago; it is offline now. The peak over seven days is 1, against an average of 1.
Tags and filters
A.7What is the meaning of the tags on nameserver?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which nameserver publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that nameserver fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does nameserver operate?
Its name carries no gather rate for nameserver. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.
A.10What map is in use on nameserver?
A procedural map, generated by the game, is what nameserver runs.
How to join
A.11What is the process for joining nameserver?
Enter client.connect 95.25.90.68:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp15 | Max players. The slot count is 15. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.