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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 6d ago · 95.25.93.203:28015

Abstract

We describe the public Rust server nameserver, reached at 95.25.93.203:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #10,642 of all servers, the top 48%. It last wiped 15d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/157% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#10,642top 48%
Last wipe15d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 48% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address95.25.93.203:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 08:16 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average478/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average316/325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average36/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average35/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average160/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average77/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is nameserver based?

A region is not published by nameserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 95.25.93.203:28015.

A.2How reliable is nameserver, and is it currently online?

nameserver is currently offline, with the last sighting 6 days 4 hours ago. The server was up 0% of the time over the last 5 full days, 0 of 120 hours. The first record of it by Rust Statistics dates to 22 October 2026.

A.3What version of Rust is run on nameserver?

The version of Rust on nameserver is network protocol 2634 and build 167584, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does nameserver follow for wipes?

The record of nameserver's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 15 days 1 hours ago.

Player count

A.5What position does nameserver occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts nameserver at #10,642, within the top 48% of ranked servers.

A.6What is the population level of nameserver?

The last recorded sighting of nameserver was 6 days 4 hours ago; it is offline now. Averaged over the last seven days: 1 players; the same period peaks at 1.

Tags, lists

A.7What do the tags associated with nameserver signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): 15 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): This server runs game build 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which nameserver publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

These Rust Statistics lists include nameserver: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern nameserver?

Its name carries no gather rate for nameserver. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC off, Valve's anti-cheat.

A.10What map is in use on nameserver?

The game generates the map on nameserver; that format is procedural.

Connection

A.11What steps are required to join nameserver?

Press F1 inside Rust to open the console and enter client.connect 95.25.93.203:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs167584,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp15Max players. 15 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167584Build. This server runs game build 167584.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.