Rust StatisticsWorking papers on every public Rust server · 38,590 players now

ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 17d ago · 95.26.186.105:28015

Abstract

We describe the public Rust server ServerName, reached at 95.26.186.105:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,668 of all servers, the top 66%. It last wiped 18d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,668top 66%
Last wipe18d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address95.26.186.105:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 07:27 UTC
Hostname–
First seen11 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average169/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average121/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average18/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average29/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is ServerName based?

No region is published by ServerName. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 95.26.186.105:28015.

A.2What is the online status and reliability of ServerName?

At the present moment, ServerName is offline; it was last seen 17 days 17 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 11 October 2026.

A.3What is the Rust version for ServerName?

The version of Rust on ServerName is network protocol 2634 and build 167398, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does ServerName follow for wipes?

There are not yet enough recorded wipes for ServerName to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 18 days 18 hours have passed since the current world was generated.

Population

A.5How does ServerName compare with other Rust servers in the rankings?

Ranked by player hours across seven days, ServerName holds #14,668, in the top 66% of all ranked servers.

A.6What is the population level of ServerName?

ServerName is not online now; 17 days 17 hours have passed since it was last seen.

Tags and filters

A.7What is the meaning of the tags on ServerName?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): It offers 1 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which ServerName publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can ServerName be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that ServerName fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern ServerName?

The name of ServerName states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on ServerName?

On ServerName the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining ServerName?

Enter client.connect 95.26.186.105:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. It offers 1 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167398Build. The game build is 167398.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.