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ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 95.26.186.61:28015

Abstract

We describe the public Rust server ServerName, reached at 95.26.186.61:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #9,484 of all servers, the top 43%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#9,484top 43%
Last wipe4d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 43% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address95.26.186.61:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 14:03 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average451/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average307/325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average22/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average30/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average157/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average75/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does ServerName have?

No region is published by ServerName. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 95.26.186.61:28015.

A.2How reliable is ServerName, and is it currently online?

ServerName is currently offline, with the last sighting 3 days 19 hours ago. Its uptime over the last full days (3 days) was 0%, with 0 of 72 hours online. Its first appearance in Rust Statistics's records is 24 October 2026.

A.3What version of Rust is run on ServerName?

ServerName is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does ServerName wipe?

There are not yet enough recorded wipes for ServerName to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 4 days 19 hours ago.

Player count

A.5How does ServerName compare with other Rust servers in the rankings?

Ranked by player hours across seven days, ServerName holds #9,484, in the top 43% of all ranked servers.

A.6How would you characterise the player activity on ServerName?

At this moment ServerName is offline, having last been seen 3 days 19 hours ago. Over the last week the count averages 1 players and reaches 1 at its height.

Tags, lists

A.7What do the tags associated with ServerName signify?

Tags from ServerName, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can ServerName be found among the Rust Statistics lists and filters?

The Rust Statistics lists that ServerName fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Under what rules and settings does ServerName operate?

Its name carries no gather rate for ServerName. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10What is the map for ServerName?

A procedural map, generated by the game, is what ServerName runs.

Connection

A.11What is the process for joining ServerName?

Enter client.connect 95.26.186.61:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. 1 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.