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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 95.26.248.153:28015

Abstract

We describe the public Rust server nameserver, reached at 95.26.248.153:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,897 of all servers, the top 60%. It last wiped 42d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,897top 60%
Last wipe42d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address95.26.248.153:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe15 Sep 2026, 09:49 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average233/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average19/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average143/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average41/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average40/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is nameserver based?

There is no region published for nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. 95.26.248.153:28015 is its address.

A.2What is the online status and reliability of nameserver?

nameserver is currently offline, with the last sighting 26 days 10 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 1 October 2026 by Rust Statistics.

A.3What is the Rust version for nameserver?

nameserver is running Rust network protocol 2633 and build 163493 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does nameserver follow for wipes?

Too few wipes by nameserver have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 42 days 19 hours.

Player count

A.5What position does nameserver occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts nameserver at #13,897, within the top 60% of ranked servers.

A.6At what level does nameserver operate in terms of players?

At this moment nameserver is offline, having last been seen 26 days 10 hours ago.

Tags, lists

A.7How should the tags on nameserver be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163493 (Build): Build 163493 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags nameserver publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

These Rust Statistics lists include nameserver: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern nameserver?

No gather rate appears in the name of nameserver. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for nameserver?

The game generates the map on nameserver; that format is procedural.

How to join

A.11What is the process for joining nameserver?

Press F1 inside Rust to open the console and enter client.connect 95.26.248.153:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. 2 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163493Build. Build 163493 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.