recoil
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3h ago · 95.27.218.112:28015
Abstract
We describe the public Rust server recoil, reached at 95.27.218.112:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,995 of all servers, the top 70%. It last wiped 3h ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.27.218.112:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Nov 2026, 13:04 UTC |
| Hostname | – |
| First seen | 4 Nov 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 399 on average | 403/425 |
| Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 324 on average | 117/200 |
| Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 314 on average | 124/200 |
| Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 268 on average | 348/400 |
| Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 263 on average | 191/275 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 233 on average | 104/150 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of recoil?
There is no region published for recoil. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 95.27.218.112:28015.
A.2How reliable is recoil, and is it currently online?
Right now, recoil is offline, and the last time it was seen was 3 hours ago. Its first appearance in Rust Statistics's records is 4 November 2026.
A.3What is the Rust version for recoil?
The version of Rust on recoil is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does recoil wipe?
The record of recoil's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 3 hours.
Population
A.5How does recoil compare with other Rust servers in the rankings?
Ranked by player hours across seven days, recoil holds #15,995, in the top 70% of all ranked servers.
A.6At what level does recoil operate in terms of players?
The last recorded sighting of recoil was 3 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.7How should the tags on recoil be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which recoil publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can recoil be found among the Rust Statistics lists and filters?
These Rust Statistics lists include recoil: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and map
A.9Which settings and rules are in force on recoil?
The name of recoil states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.
A.10What is the map for recoil?
A procedural map, generated by the game, is what recoil runs.
Connection
A.11What steps are required to join recoil?
Enter client.connect 95.27.218.112:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.