Rust Local Map Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 12d ago · 95.56.193.70:28015
Abstract
We describe the public Rust server Rust Local Map Test, reached at 95.56.193.70:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,350 of all servers, the top 62%. It last wiped 13d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 16:3613d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.56.193.70:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 14:28 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average | 636/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 485/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average | 59/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 36/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average | 138/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average | 255/300 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Rust Local Map Test based?
There is no region published for Rust Local Map Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 95.56.193.70:28015.
A.2What is the online status and reliability of Rust Local Map Test?
Rust Local Map Test is currently offline, with the last sighting 12 days 14 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 15 October 2026 by Rust Statistics.
A.3What is the Rust version for Rust Local Map Test?
Rust Local Map Test is running Rust network protocol 2634 and build 167781 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does Rust Local Map Test follow for wipes?
There are not yet enough recorded wipes for Rust Local Map Test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 13 days 5 hours.
A.5How would you describe wipe day on Rust Local Map Test?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6How does Rust Local Map Test compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Rust Local Map Test holds #13,350, in the top 62% of all ranked servers.
A.7How would you characterise the player activity on Rust Local Map Test?
Rust Local Map Test is not online now; 12 days 14 hours have passed since it was last seen.
Tags and filters
A.8How should the tags on Rust Local Map Test be interpreted?
Tags from Rust Local Map Test, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): It offers 5 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Rust Local Map Test be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Rust Local Map Test fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Which settings and rules are in force on Rust Local Map Test?
No gather rate appears in the name of Rust Local Map Test. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.11On which map does Rust Local Map Test take place?
A procedural map, generated by the game, is what Rust Local Map Test runs.
Connection
A.12What is the process for joining Rust Local Map Test?
Enter client.connect 95.56.193.70:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp5 | Max players. It offers 5 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.