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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 95.56.50.145:28015

Abstract

We describe the public Rust server nameserver, reached at 95.56.50.145:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,341 of all servers, the top 65%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/157% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,341top 65%
Last wipe4d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address95.56.50.145:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 12:48 UTC
Hostname–
First seen23 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average583/625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average32/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average72/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average288/325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average120/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average118/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does nameserver have?

No region is published by nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. 95.56.50.145:28015 is its address.

A.2What is the reliability of nameserver, and is it online?

nameserver is currently offline, with the last sighting 4 days 9 hours ago. Its uptime over the last full days (3 days) was 0%, with 0 of 72 hours online. It was first observed on 23 October 2026 by Rust Statistics.

A.3What is the Rust version for nameserver?

nameserver is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does nameserver follow for wipes?

Too few wipes by nameserver have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 4 days 9 hours have passed since the current world was generated.

Population

A.5What position does nameserver occupy in the ranking of Rust servers?

Ranked by player hours across seven days, nameserver holds #14,341, in the top 65% of all ranked servers.

A.6At what level does nameserver operate in terms of players?

The last recorded sighting of nameserver was 4 days 9 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 1 at its height.

Tags and filters

A.7What do the tags associated with nameserver signify?

gmrust (Game mode): Rust survival, in its standard form; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags nameserver publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

The Rust Statistics lists that nameserver fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Which settings and rules are in force on nameserver?

The name of nameserver states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

A.10How do you connect to nameserver?

Press F1 inside Rust to open the console and enter client.connect 95.56.50.145:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp15Max players. 15 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.