[UA] Bukovyna Classic
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 95.67.125.216:28020
Abstract
We describe the public Rust server [UA] Bukovyna Classic, reached at 95.67.125.216:28020. At the last check it held 2 of 100 places, against a seven-day mean of 1 and a peak of 61. It ranks #2,836 of all servers, the top 13%. It last wiped 5d ago; the next wipe is expected Friday 30 October, 10:51 UTC, every 6 days 23 hours.
Keywordsvanilla
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 13% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: a steady gap
The next wipe is expected Friday 30 October, 10:51 UTC, in 23h. Every 6 days 23 hours (medium confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 8 | players, last three wipes |
| Crowd held | 60% | else halves by day 2.5 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 10:51 | 23h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 7h | force wipefw |
| Fri 6 Nov, 09:42 | 7d 22h | its own schedule |
| Fri 13 Nov, 08:33 | 14d 20h | its own schedule |
| Fri 20 Nov, 07:24 | 21d 19h | its own schedule |
| Fri 27 Nov, 06:15 | 28d 18h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 7h | force wipefw |
| Fri 4 Dec, 05:06 | 35d 17h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 12:005d ago | 6 | – | running | 0 |
| Fri 16 Oct, 11:1113d ago | 6 | held half | 7 d | 2 |
| Fri 9 Oct, 12:2019d ago | 11 | halved by day 3 | 7 d | 0 |
| Fri 2 Oct, 15:3026d ago | 15 | halved by day 2 | 6.9 d | 0 |
| Fri 25 Sep, 12:1833d ago | 5 | held half | 7.1 d | 1 |
| Sat 19 Sep, 08:0440d ago | 6 | held half | 6.2 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 95.67.125.216:28020 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 12:00 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 1844 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2], live vanilla server list [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average | 463/475 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 399/375 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 51/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 35/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 53/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average | 152/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of [UA] Bukovyna Classic smooth?
Over the past 48 hours, it ran at an average of 31 server fps, with a low of 20. The highest number of entities it carried was 111,355, comprising buildings, deployables and all other objects. The peak memory usage was 3,943 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is [UA] Bukovyna Classic based?
A region is not published by [UA] Bukovyna Classic. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 95.67.125.216:28020 is its address.
A.3What is the reliability of [UA] Bukovyna Classic, and is it online?
[UA] Bukovyna Classic is currently online. Based on the uptime it reports, the last restart occurred about 2 days 10 hours ago. Of the 168 hours in the last 7 full days, 161 were served, an availability of 96%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on [UA] Bukovyna Classic?
The version of Rust on [UA] Bukovyna Classic is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does [UA] Bukovyna Classic wipe?
The interval between recent wipes at [UA] Bukovyna Classic has been about 7 days. The server is due to wipe on Friday 30 October at 10:51 UTC. 5 days 23 hours have passed since the current world was generated.
A.6How would you describe wipe day on [UA] Bukovyna Classic?
Recent wipes saw an average peak of 8 players. The peak on the latest wipe came 34 hours after it began. Half the peak was sustained until the next wipe in 60% of recent wipes. Otherwise, a fall below half took place by day 2.5.
Player count
A.7How does [UA] Bukovyna Classic compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts [UA] Bukovyna Classic at #2,836, within the top 13% of ranked servers.
A.8What is the population level of [UA] Bukovyna Classic?
At this moment 2 players are on [UA] Bukovyna Classic, which has 100 slots in total. The peak over seven days is 6, against an average of 1. Of the last 48 hours, the peak hour falls at 09:00 UTC, with an average of 4 players.
Tags and filters
A.9What do the tags associated with [UA] Bukovyna Classic signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped, which [UA] Bukovyna Classic publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can [UA] Bukovyna Classic be found among the Rust Statistics lists and filters?
Rust community servers, measured and Vanilla Rust servers are the Rust Statistics lists that [UA] Bukovyna Classic fits. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.11Which settings and rules are in force on [UA] Bukovyna Classic?
The name of [UA] Bukovyna Classic states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on [UA] Bukovyna Classic?
Size 4,250 and seed 1844 define the procedural, game-generated map on [UA] Bukovyna Classic. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What is the process for joining [UA] Bukovyna Classic?
Press F1 inside Rust to open the console and enter client.connect 95.67.125.216:28020. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/Wxfup8TNu2.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.