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s2

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 11h ago · 95.70.185.216:28015

Abstract

We describe the public Rust server s2, reached at 95.70.185.216:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #7,644 of all servers, the top 34%. It last wiped 10d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#7,644top 34%
Last wipe10d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75117:0018:0013:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 34% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.8 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 4
Sat 17 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 17 Oct, 05:5510d ago 1 – running 0
Sun 4 Oct, 01:4823d ago 1 halved by day 4 13.2 d 0
Sat 3 Oct, 16:2824d ago 1 – 0.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address95.70.185.216:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 05:55 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average366/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average23/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average39/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average145/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average63/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average66/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does s2 have?

A region is not published by s2. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 95.70.185.216:28015.

A.2What is the reliability of s2, and is it online?

Right now, s2 is offline, and the last time it was seen was 11 hours ago. Of the 168 hours in the last 7 full days, 16 were served, an availability of 10%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on s2?

The version of Rust on s2 is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does s2 follow for wipes?

Prediction of the next wipe is impossible for s2, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 10 days 19 hours ago.

A.5What happens on s2 when wipe day arrives?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 4.

Player count

A.6What is the rank of s2 among Rust servers?

The seven-day player-hours ranking puts s2 at #7,644, within the top 34% of ranked servers.

A.7How would you characterise the player activity on s2?

The last recorded sighting of s2 was 11 hours ago; it is offline now. Over the last week the count averages 1 players and reaches 1 at its height. The busiest hour of the last 48 is 18:00 UTC, averaging 1 players.

Tags, lists

A.8What do the tags associated with s2 signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which s2 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can s2 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that s2 fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10What are the settings and rules that govern s2?

The name of s2 states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.

A.11On which map does s2 take place?

On s2 the terrain is procedural, built by the game itself.

How to join

A.12What is the process for joining s2?

Press F1 inside Rust to open the console and enter client.connect 95.70.185.216:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.