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RMT Kartenname Test

Rust Statistics

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Offline · checked 1d ago · 95.91.69.124:28315

Abstract

We describe the public Rust server RMT Kartenname Test, reached at 95.91.69.124:28315. It is offline at the last check, against a seven-day mean of 01. It ranks #15,995 of all servers, the top 70%. It last wiped 1d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,995top 70%
Last wipe1d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 3 Nov, 10:341d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address95.91.69.124:28315
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe3 Nov 2026, 10:34 UTC
Hostname–
First seen3 Nov 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 399 on average400/425
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 324 on average124/200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 314 on average127/200
Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 268 on average335/400
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 263 on average197/275
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 233 on average111/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of RMT Kartenname Test?

There is no region published for RMT Kartenname Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 95.91.69.124:28315 is its address.

A.2What is the reliability of RMT Kartenname Test, and is it online?

At the present moment, RMT Kartenname Test is offline; it was last seen 29 hours ago. The first record of it by Rust Statistics dates to 3 November 2026.

A.3What is the Rust version for RMT Kartenname Test?

Rust network protocol 2635 and build 168909 is the version that RMT Kartenname Test runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does RMT Kartenname Test follow for wipes?

Too few wipes by RMT Kartenname Test have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 29 hours ago.

Player count

A.5What position does RMT Kartenname Test occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts RMT Kartenname Test at #15,995, within the top 70% of ranked servers.

A.6How would you characterise the player activity on RMT Kartenname Test?

The last recorded sighting of RMT Kartenname Test was 29 hours ago; it is offline now. The mean population for the last seven days is 0.

Tags and filters

A.7What is the meaning of the tags on RMT Kartenname Test?

Tags from RMT Kartenname Test, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): It offers 2 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can RMT Kartenname Test be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RMT Kartenname Test fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.9What are the settings and rules that govern RMT Kartenname Test?

Its name carries no gather rate for RMT Kartenname Test. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

Connection

A.10What is the process for joining RMT Kartenname Test?

Press F1 inside Rust to open the console and enter client.connect 95.91.69.124:28315. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp2Max players. It offers 2 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.