NO-SHO2
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 23d ago · 96.39.213.36:28015
Abstract
We describe the public Rust server NO-SHO2, reached at 96.39.213.36:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,779 of all servers, the top 62%. It last wiped 23d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2.5 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 6 Oct, 19:2123d ago | 1 | – | running | 1 |
| Fri 2 Oct, 23:5626d ago | 1 | – | 3.8 d | 1 |
| Thu 1 Oct, 18:10fw28d ago | 1 | – | 1.2 d | 1 |
| Fri 18 Sep, 14:5641d ago | 1 | held half | 13.1 d | 0 |
| Thu 17 Sep, 19:3842d ago | 1 | – | 0.8 d | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 96.39.213.36:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 19:21 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average | 215/275 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 286/350 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average | 766/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 46/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 873/950 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average | 704/800 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of NO-SHO2?
A region is not published by NO-SHO2. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 96.39.213.36:28015.
A.2What is the online status and reliability of NO-SHO2?
Right now, NO-SHO2 is offline, and the last time it was seen was 23 days 1 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 15 September 2026 by Rust Statistics.
A.3What is the Rust version for NO-SHO2?
NO-SHO2 is running Rust network protocol 2634 and build 166652 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does NO-SHO2 follow for wipes?
No next wipe can be predicted for NO-SHO2 since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 23 days 2 hours have passed since the current world was generated.
A.5How would you describe wipe day on NO-SHO2?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.
Player count
A.6How does NO-SHO2 compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts NO-SHO2 at #13,779, within the top 62% of ranked servers.
A.7How would you characterise the player activity on NO-SHO2?
The last recorded sighting of NO-SHO2 was 23 days 1 hours ago; it is offline now.
Tags and filters
A.8How should the tags on NO-SHO2 be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which NO-SHO2 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can NO-SHO2 be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that NO-SHO2 fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10What are the settings and rules that govern NO-SHO2?
No gather rate appears in the name of NO-SHO2. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.11What is the map for NO-SHO2?
On NO-SHO2 the terrain is procedural, built by the game itself.
How to join
A.12What steps are required to join NO-SHO2?
Enter client.connect 96.39.213.36:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.