Poonzzi staging test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 33d ago · 97.96.54.22:28015
Abstract
We describe the public Rust server Poonzzi staging test, reached at 97.96.54.22:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,574 of all servers, the top 57%. It last wiped 34d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 57% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 24 Sep, 00:3234d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 97.96.54.22:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 00:32 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average | 259/350 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average | 22/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average | 35/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 128/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 46/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 48/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Poonzzi staging test?
No region is published by Poonzzi staging test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 97.96.54.22:28015.
A.2What is the reliability of Poonzzi staging test, and is it online?
At the present moment, Poonzzi staging test is offline; it was last seen 33 days 22 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 24 September 2026.
A.3What is the Rust version for Poonzzi staging test?
Rust network protocol 2633 and build 165542 is the version that Poonzzi staging test runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does Poonzzi staging test follow for wipes?
Too few wipes by Poonzzi staging test have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 34 days 1 hours ago.
A.5What happens on Poonzzi staging test when wipe day arrives?
Recent wipes saw an average peak of 2 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What position does Poonzzi staging test occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Poonzzi staging test at #12,574, within the top 57% of ranked servers.
A.7At what level does Poonzzi staging test operate in terms of players?
The last recorded sighting of Poonzzi staging test was 33 days 22 hours ago; it is offline now.
Tags, lists
A.8How should the tags on Poonzzi staging test be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp3 (Max players): The slot count is 3; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165542 (Build): The game build is 165542; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags Poonzzi staging test publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Poonzzi staging test be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Poonzzi staging test fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on Poonzzi staging test?
The name of Poonzzi staging test states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.11On which map does Poonzzi staging test take place?
A procedural map, generated by the game, is what Poonzzi staging test runs.
How to join
A.12What is the process for joining Poonzzi staging test?
Press F1 inside Rust to open the console and enter client.connect 97.96.54.22:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp3,ptrak,$r?,v2633,gmrust,cs165542,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp3 | Max players. The slot count is 3. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165542 | Build. The game build is 165542. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.