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Project Lamro

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 45d ago · 98.26.215.69:28015

Abstract

We describe the public Rust server Project Lamro, reached at 98.26.215.69:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,025 of all servers. It last wiped 45d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,025no region published
Last wipe45d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 14 Sep, 04:4145d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address98.26.215.69:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe14 Sep 2026, 04:41 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average145/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average501/575
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average27/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average588/650
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average474/525

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Project Lamro?

A region is not published by Project Lamro. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 98.26.215.69:28015.

A.2What is the reliability of Project Lamro, and is it online?

At the present moment, Project Lamro is offline; it was last seen 45 days 7 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for Project Lamro?

Project Lamro is running Rust network protocol 2633 and build 163794 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Project Lamro follow for wipes?

The record of Project Lamro's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 45 days 18 hours.

A.5What characterises wipe day on Project Lamro?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What position does Project Lamro occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Project Lamro at #15,025, within the top – of ranked servers.

A.7At what level does Project Lamro operate in terms of players?

Project Lamro is not online now; 45 days 7 hours have passed since it was last seen.

Tags and filters

A.8How should the tags on Project Lamro be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags Project Lamro publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Project Lamro be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Project Lamro: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does Project Lamro operate?

The name of Project Lamro states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on Project Lamro?

A procedural map, generated by the game, is what Project Lamro runs.

Connection

A.12What steps are required to join Project Lamro?

Enter client.connect 98.26.215.69:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs163794Build. The game build is 163794.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.