Rust StatisticsWorking papers on every public Rust server · 48,316 players now

<SERVER_NAME>

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 6d ago · 98.97.13.53:28015

Abstract

We describe the public Rust server <SERVER_NAME>, reached at 98.97.13.53:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 27d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%
Last wipe27d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address98.97.13.53:28015
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 23:20 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average0/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average303/325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average11/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average25/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average135/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does <SERVER_NAME> have?

There is no region published for <SERVER_NAME>. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 98.97.13.53:28015.

A.2What is the reliability of <SERVER_NAME>, and is it online?

At the present moment, <SERVER_NAME> is offline; it was last seen 6 days 20 hours ago. The server was up 0% of the time over the last 6 full days, 0 of 144 hours. It was first observed on 22 October 2026 by Rust Statistics.

A.3What is the Rust version for <SERVER_NAME>?

The version of Rust on <SERVER_NAME> is network protocol 2634 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does <SERVER_NAME> follow for wipes?

Too few wipes by <SERVER_NAME> have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 27 days 9 hours have passed since the current world was generated.

Population

A.5What is the rank of <SERVER_NAME> among Rust servers?

The seven-day player-hours ranking puts <SERVER_NAME> at #15,335, within the top 69% of ranked servers.

A.6What is the population level of <SERVER_NAME>?

The last recorded sighting of <SERVER_NAME> was 6 days 20 hours ago; it is offline now. The seven-day average for this server is 0 players.

Tags and filters

A.7What do the tags associated with <SERVER_NAME> signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp0 (Max players): It offers 0 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which <SERVER_NAME> publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can <SERVER_NAME> be found among the Rust Statistics lists and filters?

These Rust Statistics lists include <SERVER_NAME>: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on <SERVER_NAME>?

The name of <SERVER_NAME> states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10On which map does <SERVER_NAME> take place?

On <SERVER_NAME> the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining <SERVER_NAME>?

Press F1 inside Rust to open the console and enter client.connect 98.97.13.53:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp0Max players. It offers 0 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.