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TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 32d ago · 98.97.136.149:28015

Abstract

We describe the public Rust server TEST, reached at 98.97.136.149:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,723 of all servers, the top 61%. It last wiped 32d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/714% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,723top 61%
Last wipe32d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 25 Sep, 00:3032d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address98.97.136.149:28015
Region–
Max players7
Group limit8, the default
Wipe schedule–
Last wipe25 Sep 2026, 00:30 UTC
Hostname–
First seen25 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average580/700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average34/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average69/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average304/400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average123/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average127/225

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does TEST have?

A region is not published by TEST. Rust Statistics does not look up the machine's location; it shows where the server says it is. 98.97.136.149:28015 is its address.

A.2What is the reliability of TEST, and is it online?

At the present moment, TEST is offline; it was last seen 32 days 20 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 25 September 2026 by Rust Statistics.

A.3What version of Rust is run on TEST?

Rust network protocol 2633 and build 164530 is the version that TEST runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does TEST follow for wipes?

The record of TEST's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 32 days 21 hours ago.

A.5What happens on TEST when wipe day arrives?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6What position does TEST occupy in the ranking of Rust servers?

Ranked by player hours across seven days, TEST holds #13,723, in the top 61% of all ranked servers.

A.7What is the population level of TEST?

The last recorded sighting of TEST was 32 days 20 hours ago; it is offline now.

Tags and filters

A.8What do the tags associated with TEST signify?

Tags from TEST, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp7 (Max players): The slot count is 7; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can TEST be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TEST fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on TEST?

The name of TEST states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.11On which map does TEST take place?

On TEST the terrain is procedural, built by the game itself.

How to join

A.12How do you connect to TEST?

Press F1 inside Rust to open the console and enter client.connect 98.97.136.149:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp7,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp7Max players. The slot count is 7.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs164530Build. Build 164530 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.