<SERVER_NAME>
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 9d ago · 98.97.14.195:28015
Abstract
We describe the public Rust server <SERVER_NAME>, reached at 98.97.14.195:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,310 of all servers, the top 70%. It last wiped 26d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 98.97.14.195:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 23:20 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average | 395/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 246/300 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average | 42/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 31/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 70/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 81/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is <SERVER_NAME> based?
There is no region published for <SERVER_NAME>. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 98.97.14.195:28015 is its address.
A.2What is the reliability of <SERVER_NAME>, and is it online?
Right now, <SERVER_NAME> is offline, and the last time it was seen was 9 days 13 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 18 October 2026 by Rust Statistics.
A.3What version of Rust is run on <SERVER_NAME>?
Rust network protocol 2634 and build 167781 is the version that <SERVER_NAME> runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on <SERVER_NAME>?
The record of <SERVER_NAME>'s wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 26 days 23 hours ago.
Population
A.5How does <SERVER_NAME> compare with other Rust servers in the rankings?
Ranked by player hours across seven days, <SERVER_NAME> holds #15,310, in the top 70% of all ranked servers.
A.6What is the population level of <SERVER_NAME>?
<SERVER_NAME> is not online now; 9 days 13 hours have passed since it was last seen.
Tags, lists
A.7What is the meaning of the tags on <SERVER_NAME>?
Tags from <SERVER_NAME>, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can <SERVER_NAME> be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that <SERVER_NAME> fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on <SERVER_NAME>?
No gather rate appears in the name of <SERVER_NAME>. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.10What is the map for <SERVER_NAME>?
A procedural map, generated by the game, is what <SERVER_NAME> runs.
Connection
A.11What steps are required to join <SERVER_NAME>?
Enter client.connect 98.97.14.195:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp0 | Max players. 0 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.