Rust StatisticsWorking papers on every public Rust server · 49,122 players now

TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 35d ago · 98.97.140.3:28015

Abstract

We describe the public Rust server TEST, reached at 98.97.140.3:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,219 of all servers, the top 57%. It last wiped 36d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/714% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,219top 57%
Last wipe36d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 57% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 22 Sep, 04:3336d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address98.97.140.3:28015
Region–
Max players7
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 04:33 UTC
Hostname–
First seen22 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average492/475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average289/225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average32/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average35/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average152/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average58/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does TEST have?

There is no region published for TEST. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 98.97.140.3:28015.

A.2How reliable is TEST, and is it currently online?

Right now, TEST is offline, and the last time it was seen was 35 days 7 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 22 September 2026 by Rust Statistics.

A.3What version of Rust is run on TEST?

Rust network protocol 2633 and build 164530 is the version that TEST runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on TEST?

The record of TEST's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 36 days 4 hours have passed since the current world was generated.

A.5What happens on TEST when wipe day arrives?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 2 hours after the latest wipe.

Player count

A.6What position does TEST occupy in the ranking of Rust servers?

Ranked by player hours across seven days, TEST holds #13,219, in the top 57% of all ranked servers.

A.7At what level does TEST operate in terms of players?

At this moment TEST is offline, having last been seen 35 days 7 hours ago.

Tags and filters

A.8What do the tags associated with TEST signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp7 (Max players): The slot count is 7; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which TEST publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can TEST be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TEST: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does TEST operate?

The name of TEST states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.11What is the map for TEST?

The game generates the map on TEST; that format is procedural.

Connection

A.12What steps are required to join TEST?

Enter client.connect 98.97.140.3:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp7,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp7Max players. The slot count is 7.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs164530Build. Build 164530 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.