TEST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 34d ago · 98.97.141.143:28015
Abstract
We describe the public Rust server TEST, reached at 98.97.141.143:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,284 of all servers, the top 61%. It last wiped 34d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 24 Sep, 04:1034d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 98.97.141.143:28015 |
|---|---|
| Region | – |
| Max players | 7 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 04:10 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average | 636/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 485/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average | 59/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 36/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average | 138/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average | 255/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is TEST based?
There is no region published for TEST. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 98.97.141.143:28015 is its address.
A.2How reliable is TEST, and is it currently online?
Right now, TEST is offline, and the last time it was seen was 34 days 14 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 23 September 2026.
A.3What is the Rust version for TEST?
The version of Rust on TEST is network protocol 2633 and build 164530, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does TEST wipe?
There are not yet enough recorded wipes for TEST to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 34 days 16 hours.
A.5What characterises wipe day on TEST?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6How does TEST compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts TEST at #13,284, within the top 61% of ranked servers.
A.7At what level does TEST operate in terms of players?
The last recorded sighting of TEST was 34 days 14 hours ago; it is offline now.
Tags, lists
A.8How should the tags on TEST be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp7 (Max players): The slot count is 7; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which TEST publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can TEST be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that TEST fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern TEST?
No gather rate appears in the name of TEST. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.11What is the map for TEST?
The game generates the map on TEST; that format is procedural.
How to join
A.12What is the process for joining TEST?
Enter client.connect 98.97.141.143:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp7,ptrak,$r?,v2633,gmrust,cs164530,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp7 | Max players. The slot count is 7. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs164530 | Build. The game build is 164530. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.