Rust StatisticsWorking papers on every public Rust server · 73,784 players now

<SERVER_NAME>

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 98.97.15.122:28015

Abstract

We describe the public Rust server <SERVER_NAME>, reached at 98.97.15.122:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,995 of all servers, the top 70%. It last wiped 33d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#15,995top 70%
Last wipe33d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123417:0020:0022:0001:0003:0006:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Nov2 Nov3 Nov4 Nov
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address98.97.15.122:28015
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 23:20 UTC
Hostname–
First seen1 Nov 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 399 on average400/425
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 324 on average124/200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 314 on average127/200
Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 268 on average335/400
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 263 on average197/275
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 233 on average111/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does <SERVER_NAME> have?

There is no region published for <SERVER_NAME>. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 98.97.15.122:28015.

A.2What is the online status and reliability of <SERVER_NAME>?

<SERVER_NAME> is currently offline, with the last sighting 34 hours ago. The server was up 65% of the time over the last 2 full days, 31 of 48 hours. Its first appearance in Rust Statistics's records is 1 November 2026.

A.3What version of Rust is run on <SERVER_NAME>?

The version of Rust on <SERVER_NAME> is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on <SERVER_NAME>?

Too few wipes by <SERVER_NAME> have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 33 days 16 hours.

Population

A.5What is the rank of <SERVER_NAME> among Rust servers?

The seven-day player-hours ranking puts <SERVER_NAME> at #15,995, within the top 70% of ranked servers.

A.6How would you characterise the player activity on <SERVER_NAME>?

The last recorded sighting of <SERVER_NAME> was 34 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.7What do the tags associated with <SERVER_NAME> signify?

gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags <SERVER_NAME> publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can <SERVER_NAME> be found among the Rust Statistics lists and filters?

The Rust Statistics lists that <SERVER_NAME> fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern <SERVER_NAME>?

No gather rate appears in the name of <SERVER_NAME>. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for <SERVER_NAME>?

A procedural map, generated by the game, is what <SERVER_NAME> runs.

How to join

A.11How do you connect to <SERVER_NAME>?

Enter client.connect 98.97.15.122:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp0Max players. 0 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.