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Watkins Rust server | Powered by Electro

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Offline · checked 44d ago · 98.97.35.10:28015

Abstract

We describe the public Rust server Watkins Rust server | Powered by Electro, reached at 98.97.35.10:28015. It is offline at the last check, against a seven-day mean of 01. It last wiped 53d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/150% full
In the queue0no queue
Seven-day mean0peak –
Rank2–score 0
Last wipe53d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address98.97.35.10:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 22:20 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average496/525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average31/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average46/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average249/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average92/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average104/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Watkins Rust server | Powered by Electro based?

A region is not published by Watkins Rust server | Powered by Electro. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 98.97.35.10:28015 is its address.

A.2What is the online status and reliability of Watkins Rust server | Powered by Electro?

Right now, Watkins Rust server | Powered by Electro is offline, and the last time it was seen was 44 days 12 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for Watkins Rust server | Powered by Electro?

Rust network protocol 2633 and build 163207 is the version that Watkins Rust server | Powered by Electro runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does Watkins Rust server | Powered by Electro wipe?

Too few wipes by Watkins Rust server | Powered by Electro have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 53 days 1 hours.

Population

A.5How would you characterise the player activity on Watkins Rust server | Powered by Electro?

At this moment Watkins Rust server | Powered by Electro is offline, having last been seen 44 days 12 hours ago.

Tags, lists

A.6What is the meaning of the tags on Watkins Rust server | Powered by Electro?

Tags from Watkins Rust server | Powered by Electro, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163207 (Build): Build 163207 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.7Where can Watkins Rust server | Powered by Electro be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Watkins Rust server | Powered by Electro: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.8Which settings and rules are in force on Watkins Rust server | Powered by Electro?

No gather rate appears in the name of Watkins Rust server | Powered by Electro. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.9What map is in use on Watkins Rust server | Powered by Electro?

A procedural map, generated by the game, is what Watkins Rust server | Powered by Electro runs.

How to join

A.10What steps are required to join Watkins Rust server | Powered by Electro?

Press F1 inside Rust to open the console and enter client.connect 98.97.35.10:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp15Max players. The slot count is 15.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163207Build. Build 163207 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.