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Watkins Rust server | Powered by Electro

Rust Statistics

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Offline · checked 46d ago · 98.97.35.53:28015

Abstract

We describe the public Rust server Watkins Rust server | Powered by Electro, reached at 98.97.35.53:28015. It is offline at the last check, against a seven-day mean of 01. It last wiped 54d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/150% full
In the queue0no queue
Seven-day mean0peak –
Rank2–score 0
Last wipe54d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address98.97.35.53:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 22:20 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average434/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average457/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average981/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average23/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Watkins Rust server | Powered by Electro?

There is no region published for Watkins Rust server | Powered by Electro. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 98.97.35.53:28015.

A.2What is the reliability of Watkins Rust server | Powered by Electro, and is it online?

Right now, Watkins Rust server | Powered by Electro is offline, and the last time it was seen was 46 days 4 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for Watkins Rust server | Powered by Electro?

The version of Rust on Watkins Rust server | Powered by Electro is network protocol 2633 and build 163207, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Watkins Rust server | Powered by Electro follow for wipes?

Too few wipes by Watkins Rust server | Powered by Electro have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 54 days 17 hours have passed since the current world was generated.

Player count

A.5What is the population level of Watkins Rust server | Powered by Electro?

At this moment Watkins Rust server | Powered by Electro is offline, having last been seen 46 days 4 hours ago.

Tags and filters

A.6What do the tags associated with Watkins Rust server | Powered by Electro signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which Watkins Rust server | Powered by Electro publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.7Where can Watkins Rust server | Powered by Electro be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Watkins Rust server | Powered by Electro fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.8Which settings and rules are in force on Watkins Rust server | Powered by Electro?

Its name carries no gather rate for Watkins Rust server | Powered by Electro. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.9What is the map for Watkins Rust server | Powered by Electro?

The game generates the map on Watkins Rust server | Powered by Electro; that format is procedural.

How to join

A.10What steps are required to join Watkins Rust server | Powered by Electro?

Press F1 inside Rust to open the console and enter client.connect 98.97.35.53:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp15Max players. The slot count is 15.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163207Build. The game build is 163207.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.