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Neolithic

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 44d ago · 98.97.61.36:28015

Abstract

We describe the public Rust server Neolithic, reached at 98.97.61.36:28015. It is offline at the last check, against a seven-day mean of 01. It last wiped 117d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2–score 0
Last wipe117d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address98.97.61.36:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Jul 2026, 06:01 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average618/700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average78/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average323/400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average146/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138/225

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Neolithic?

There is no region published for Neolithic. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 98.97.61.36:28015.

A.2How reliable is Neolithic, and is it currently online?

Right now, Neolithic is offline, and the last time it was seen was 44 days 11 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on Neolithic?

Neolithic is running Rust network protocol 2627 and build 155243 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on Neolithic?

The record of Neolithic's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 117 days 15 hours have passed since the current world was generated.

Population

A.5How would you characterise the player activity on Neolithic?

The last recorded sighting of Neolithic was 44 days 11 hours ago; it is offline now.

Tags and filters

A.6What do the tags associated with Neolithic signify?

Tags from Neolithic, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2627 (Protocol): The game protocol is 2627; your client must match it to join; cs155243 (Build): The game build is 155243; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.7Where can Neolithic be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Neolithic fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.8Under what rules and settings does Neolithic operate?

No gather rate appears in the name of Neolithic. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.9On which map does Neolithic take place?

The game generates the map on Neolithic; that format is procedural.

How to join

A.10How do you connect to Neolithic?

Press F1 inside Rust to open the console and enter client.connect 98.97.61.36:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2627Protocol. The game protocol is 2627; your client must match it to join.
cs155243Build. The game build is 155243.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.