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STHL 1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 35d ago · 99.228.57.246:28015

Abstract

We describe the public Rust server STHL 1, reached at 99.228.57.246:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,633 of all servers, the top 71%. It last wiped 54d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/150% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,633top 71%
Last wipe54d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map, size 3500, seed 851492983. Open on RustMaps.
Table 3: The server's published settings.
Address99.228.57.246:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe5 Sep 2026, 02:45 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed851492983

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average341/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average281/325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average32/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average21/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average40/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average122/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of STHL 1?

There is no region published for STHL 1. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 99.228.57.246:28015.

A.2What is the reliability of STHL 1, and is it online?

Right now, STHL 1 is offline, and the last time it was seen was 35 days 1 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on STHL 1?

The version of Rust on STHL 1 is network protocol 2633 and build 163207, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does STHL 1 follow for wipes?

The record of STHL 1's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 54 days 6 hours ago.

Population

A.5How does STHL 1 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts STHL 1 at #15,633, within the top 71% of ranked servers.

A.6How would you characterise the player activity on STHL 1?

The last recorded sighting of STHL 1 was 35 days 1 hours ago; it is offline now.

Tags and filters

A.7What do the tags associated with STHL 1 signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which STHL 1 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can STHL 1 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that STHL 1 fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern STHL 1?

No gather rate appears in the name of STHL 1. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10What is the map for STHL 1?

Generated by the game from seed 851492983, the procedural map on STHL 1 measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.11What steps are required to join STHL 1?

Press F1 inside Rust to open the console and enter client.connect 99.228.57.246:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp15Max players. The slot count is 15.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163207Build. The game build is 163207.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.