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Name of Server as Shown on the Client Server List

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 99.39.92.223:28015

Abstract

We describe the public Rust server Name of Server as Shown on the Client Server List, reached at 99.39.92.223:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,995 of all servers, the top 70%. It last wiped 3d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,995top 70%
Last wipe3d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k31 Oct1 Nov2 Nov3 Nov4 Nov
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 31 Oct, 16:503d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address99.39.92.223:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe31 Oct 2026, 16:50 UTC
Hostname–
First seen31 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 399 on average407/425
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 324 on average123/200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 314 on average126/200
Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 268 on average340/400
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 263 on average193/275
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 233 on average111/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Name of Server as Shown on the Client Server List?

No region is published by Name of Server as Shown on the Client Server List. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 99.39.92.223:28015 is its address.

A.2What is the reliability of Name of Server as Shown on the Client Server List, and is it online?

Name of Server as Shown on the Client Server List is currently offline, with the last sighting 2 days ago. Its uptime over the last full days (3 days) was 3%, with 2 of 72 hours online. It was first observed on 31 October 2026 by Rust Statistics.

A.3What is the Rust version for Name of Server as Shown on the Client Server List?

Rust network protocol 2634 and build 166906 is the version that Name of Server as Shown on the Client Server List runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Name of Server as Shown on the Client Server List wipe?

There are not yet enough recorded wipes for Name of Server as Shown on the Client Server List to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 3 days 23 hours ago.

A.5What happens on Name of Server as Shown on the Client Server List when wipe day arrives?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Name of Server as Shown on the Client Server List at #15,995, within the top 70% of ranked servers.

A.7What is the population level of Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is not online now; 2 days have passed since it was last seen. The mean population for the last seven days is 0.

Tags and filters

A.8How should the tags on Name of Server as Shown on the Client Server List be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166906 (Build): Build 166906 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which Name of Server as Shown on the Client Server List publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Name of Server as Shown on the Client Server List be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10What are the settings and rules that govern Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.11On which map does Name of Server as Shown on the Client Server List take place?

On Name of Server as Shown on the Client Server List the terrain is procedural, built by the game itself.

Connection

A.12What is the process for joining Name of Server as Shown on the Client Server List?

Press F1 inside Rust to open the console and enter client.connect 99.39.92.223:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166906,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. 1 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166906Build. Build 166906 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.