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Charlie (no decay)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3h ago · 99.76.200.68:28015

Abstract

We describe the public Rust server Charlie (no decay), reached at 99.76.200.68:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #9,188 of all servers, the top 41%. It last wiped 24d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/80% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#9,188top 41%
Last wipe24d agomonthly schedule
Next wipe38d 14hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123405:0014:0023:0007:0016:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510005:0014:0023:0007:0016:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 41% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 14hforce wipefw
Thu 3 Dec, 19:0036d 14hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 00:3624d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Charlie (no decay)
Figure 5: The map: Procedural Map, size 4500, seed 12345678. Open on RustMaps.
Table 5: The server's published settings.
Address99.76.200.68:28015
Region–
Max players8
Group limit8, the default
Wipe schedulemonthly
Last wipe4 Oct 2026, 00:36 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed12345678

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average114/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 213 on average80/200
[EU East] Facepunch 4EU · groups of 8+ · monthly · 187 on average41/350
[EU] Facepunch 1EU · groups of 8+ · monthly · 157 on average63/400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 137 on average144/200
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 131 on average22/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Charlie (no decay) smooth?

The server fps averaged 83 over the last 48 hours, never dropping below 66. Its entity count reached a maximum of 115,828, including buildings, deployables and all other world objects. Memory use peaked at 4,245 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Charlie (no decay) have?

No region is published by Charlie (no decay). The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 99.76.200.68:28015 is its address.

A.3How reliable is Charlie (no decay), and is it currently online?

At the present moment, Charlie (no decay) is offline; it was last seen 3 hours ago. The uptime it reports indicates a restart about 3 days 5 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for Charlie (no decay)?

Rust network protocol 2635 and build 168909 is the version that Charlie (no decay) runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does Charlie (no decay) wipe?

The only wipe for Charlie (no decay) is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 24 days 3 hours ago. A monthly wipe schedule is stated in the server's tags.

A.6How would you describe wipe day on Charlie (no decay)?

Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 16 hours after the latest wipe.

Population

A.7How does Charlie (no decay) compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Charlie (no decay) at #9,188, within the top 41% of ranked servers.

A.8How would you characterise the player activity on Charlie (no decay)?

The last recorded sighting of Charlie (no decay) was 3 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 1 at its height.

Tags, lists

A.9How should the tags on Charlie (no decay) be interpreted?

Tags from Charlie (no decay), read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Charlie (no decay) be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Charlie (no decay) fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11Which settings and rules are in force on Charlie (no decay)?

The name of Charlie (no decay) states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.12On which map does Charlie (no decay) take place?

Size 4,500 and seed 12345678 define the procedural, game-generated map on Charlie (no decay). Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13How do you connect to Charlie (no decay)?

Enter client.connect 99.76.200.68:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp8Max players. 8 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.