[AU] All-Star Rust
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 36d ago · 1.145.7.246:28015
Abstract
We describe the public Rust server [AU] All-Star Rust, reached at 1.145.7.246:28015 and hosted in OC. It is offline at the last check, against a seven-day mean of 01. It ranks #15,466 of all servers, the top 68%, and #193 in OC. It last wiped 54d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers, the top 89% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 1.145.7.246:28015 |
|---|---|
| Region | OC |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 3 Sep 2026, 18:53 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Oceania server population data [2], rust community servers listed [3], vanilla rust servers [4] and upcoming Rust wipes [5].
| Server | Players |
|---|---|
| Rustafied.com - AU LongOC · groups of 16+ · monthly · 36 on average | 15/100 |
| [AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average | 7/250 |
| [AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average | 5/250 |
| ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average | 1/100 |
| AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average | 3/500 |
| [NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average | 5/75 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of [AU] All-Star Rust?
The OC tag places [AU] All-Star Rust in Oceania, as it lists itself. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 1.145.7.246:28015 is its address.
A.2How reliable is [AU] All-Star Rust, and is it currently online?
Right now, [AU] All-Star Rust is offline, and the last time it was seen was 36 days 21 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 21 September 2026.
A.3What is the Rust version for [AU] All-Star Rust?
[AU] All-Star Rust is running Rust network protocol 2633 and build 164530 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on [AU] All-Star Rust?
An estimate derived from the force wipe gives the next wipe for [AU] All-Star Rust. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 54 days 6 hours ago. The tags show that the server wipes monthly.
Population
A.5How does [AU] All-Star Rust compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives [AU] All-Star Rust #15,466, in the top 68% of ranked servers and #193 in Oceania.
A.6What is the population level of [AU] All-Star Rust?
[AU] All-Star Rust is not online now; 36 days 21 hours have passed since it was last seen.
Tags, lists
A.7How should the tags on [AU] All-Star Rust be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; OC (Oceania): Oceania is the region it appears under in the server browser, which [AU] All-Star Rust publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can [AU] All-Star Rust be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [AU] All-Star Rust fits are: Rust servers in Oceania, Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.9Which settings and rules are in force on [AU] All-Star Rust?
The name of [AU] All-Star Rust states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.
A.10On which map does [AU] All-Star Rust take place?
The game generates the map on [AU] All-Star Rust; that format is procedural.
Connection
A.11What steps are required to join [AU] All-Star Rust?
Press F1 inside Rust to open the console and enter client.connect 1.145.7.246:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,^m,^v,OC,gmrust,cs164530,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs164530 | Build. This server runs game build 164530. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Region | |
OC | Oceania. Oceania is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Oceania server population data. ruststatistics.org/top-au-rust-servers.
- [3]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Vanilla rust servers. ruststatistics.org/top-vanilla-rust-servers.
- [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.