Rust StatisticsWorking papers on every public Rust server · 74,144 players now

[AU] Facepunch 1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 51.161.199.44:28015

Abstract

We describe the public Rust server [AU] Facepunch 1, reached at 51.161.199.44:28015. At the last check it held 7 of 250 places, against a seven-day mean of 7 and a peak of 161. It ranks #1,157 of all servers, the top 5%. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsofficial monthly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now7/2503% full
In the queue0no queue
Seven-day mean7peak 16, 48 h peak 11
Rank2#1,157top 5%
Last wipe26d agomonthly schedule
Next wipe38d 5hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0510152014:0023:0008:0018:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040014:0023:0008:0018:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 5% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak30players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 5hforce wipefw
Thu 3 Dec, 19:0036d 5hforce wipefw
010203040+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 17:41fw26d ago 30 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [AU] Facepunch 1
Figure 5: The map: Procedural Map, size 4500, seed 937701272. Open on RustMaps.
Table 5: The server's published settings.
Address51.161.199.44:28015
Region–
Max players250
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:41 UTC
Hostnameau__1.playrust.com
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed937701272

7Operator

125 servers publish a playrust.com hostname; the busiest are listed.

Table 6: Other servers of the same operator, playrust.com.
ServerStatusPlayers
[EU] Facepunch 1online169/400
[EA] Softcore 1online144/350
[EU East] Facepunch 4online143/350
[EU] Facepunch Premium 1online95/350
[EU East] Facepunch 5online82/350
[EA] Facepunch 3online50/350
[EA] Facepunch 2online39/300
[EU] Facepunch Softcore 2online36/400

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Oceania server population data [2], tutorial server list [3], official Rust server list [4], rust servers with no mods [5] and Rust wipe forecast [6].

Table 7: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustafied.com - AU LongOC · groups of 16+ · monthly · 33 on average21/100
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average4/500
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average0/100
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average4/75
vanilla +OC · groups of 16+ · monthly · 1 on average0/75
Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average15/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of [AU] Facepunch 1 smooth?

The server fps averaged 189 over the last 48 hours, never dropping below 150. Buildings, deployables and all other world objects counted together reached a maximum of 130,496 entities. The peak memory usage was 5,280 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of [AU] Facepunch 1?

Without a region tag from [AU] Facepunch 1, its name still points to Oceania. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 51.161.199.44:28015.

A.3What is the online status and reliability of [AU] Facepunch 1?

[AU] Facepunch 1 is online at this time. Based on the uptime it reports, the last restart occurred about 40 minutes ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on [AU] Facepunch 1?

[AU] Facepunch 1 is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does [AU] Facepunch 1 wipe?

The only wipe for [AU] Facepunch 1 is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 26 days 19 hours ago. The tags show that the server wipes monthly.

A.6What characterises wipe day on [AU] Facepunch 1?

Across its recent wipes, the average peak population was 30 players. The peak on the latest wipe came 41 hours after it began.

Population

A.7What position does [AU] Facepunch 1 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, [AU] Facepunch 1 holds #1,157, in the top 5% of all ranked servers.

A.8At what level does [AU] Facepunch 1 operate in terms of players?

The current population of [AU] Facepunch 1 is 7, drawn from 250 slots. The peak over seven days is 16, against an average of 7. Of the last 48 hours, the peak hour falls at 09:00 UTC, with an average of 10 players.

Tags, lists

A.9By whom is [AU] Facepunch 1 operated?

A playrust.com hostname is published by [AU] Facepunch 1; 124 other servers we track also publish one, so the same operator most likely runs them.

A.10What do the tags associated with [AU] Facepunch 1 signify?

Tags from [AU] Facepunch 1, read by the game's server browser, are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival on standard Rust rules; mp250 (Max players): It offers 250 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; sc2 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.11Where can [AU] Facepunch 1 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [AU] Facepunch 1: Rust servers with the tutorial tag, Rust servers in Oceania, Official Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Settings and map

A.12Under what rules and settings does [AU] Facepunch 1 operate?

Its name carries no gather rate for [AU] Facepunch 1. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. The in-game Official tab lists it. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is active: that is Valve's anti-cheat.

A.13What is the map for [AU] Facepunch 1?

The game generates [AU] Facepunch 1's procedural map at size 4,500, from seed 937701272. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.14How do you connect to [AU] Facepunch 1?

Enter client.connect 51.161.199.44:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8.

Table 8: The server's tags and their meanings.
TagMeaning
On Rust Statistics
officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrustGame mode. Survival on standard Rust rules.
mp250Max players. It offers 250 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Gameplay
^tTutorial on. The tutorial from Facepunch is open to new players here.
Other
sc2Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Oceania server population data. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Tutorial server list. ruststatistics.org/rust-tutorial-servers.
  4. [4]Rust Statistics. Official Rust server list. ruststatistics.org/top-official-rust-servers.
  5. [5]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
  6. [6]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.