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RUST UNTIMATE.RATE

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 1.46.57.233:28015

Abstract

We describe the public Rust server RUST UNTIMATE.RATE, reached at 1.46.57.233:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,537 of all servers, the top 70%. It last wiped 26d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/60% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,537top 70%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.3 daysbetween real wipes
Wipe-day peak1players, last three wipes
Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 09:5726d ago 1 – running 0
Thu 1 Oct, 03:3626d ago 1 – 0.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address1.46.57.233:28015
Region–
Max players6
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 09:57 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average92/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average106/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average91/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average28/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of RUST UNTIMATE.RATE?

No region is published by RUST UNTIMATE.RATE. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 1.46.57.233:28015 is its address.

A.2What is the reliability of RUST UNTIMATE.RATE, and is it online?

Right now, RUST UNTIMATE.RATE is offline, and the last time it was seen was 26 days 9 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 1 October 2026 by Rust Statistics.

A.3What is the Rust version for RUST UNTIMATE.RATE?

Rust network protocol 2633 and build 162929 is the version that RUST UNTIMATE.RATE runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does RUST UNTIMATE.RATE follow for wipes?

Too few wipes by RUST UNTIMATE.RATE have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 26 days 12 hours have passed since the current world was generated.

A.5What happens on RUST UNTIMATE.RATE when wipe day arrives?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 1 hours after the latest wipe.

Population

A.6How does RUST UNTIMATE.RATE compare with other Rust servers in the rankings?

Ranked by player hours across seven days, RUST UNTIMATE.RATE holds #16,537, in the top 70% of all ranked servers.

A.7What is the population level of RUST UNTIMATE.RATE?

At this moment RUST UNTIMATE.RATE is offline, having last been seen 26 days 9 hours ago.

Tags, lists

A.8What do the tags associated with RUST UNTIMATE.RATE signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp6 (Max players): The slot count is 6; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs162929 (Build): Build 162929 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which RUST UNTIMATE.RATE publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can RUST UNTIMATE.RATE be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that RUST UNTIMATE.RATE fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does RUST UNTIMATE.RATE operate?

The name of RUST UNTIMATE.RATE states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.11On which map does RUST UNTIMATE.RATE take place?

On RUST UNTIMATE.RATE the terrain is procedural, built by the game itself.

How to join

A.12What is the process for joining RUST UNTIMATE.RATE?

Press F1 inside Rust to open the console and enter client.connect 1.46.57.233:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp6Max players. The slot count is 6.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs162929Build. Build 162929 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.