RUST UNTIMATE.RATE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 31d ago · 1.46.58.155:28015
Abstract
We describe the public Rust server RUST UNTIMATE.RATE, reached at 1.46.58.155:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,168 of all servers, the top 65%. It last wiped 31d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 1.46.58.155:28015 |
|---|---|
| Region | – |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 02:51 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 162 on average | 35/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average | 50/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average | 36/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 7/200 |
| CSL Scenery Budget Testgroups of 8+ · 85 on average | 0/500 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is RUST UNTIMATE.RATE based?
A region is not published by RUST UNTIMATE.RATE. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 1.46.58.155:28015 is its address.
A.2How reliable is RUST UNTIMATE.RATE, and is it currently online?
At the present moment, RUST UNTIMATE.RATE is offline; it was last seen 31 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 26 September 2026.
A.3What version of Rust is run on RUST UNTIMATE.RATE?
The version of Rust on RUST UNTIMATE.RATE is network protocol 2633 and build 162929, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on RUST UNTIMATE.RATE?
Too few wipes by RUST UNTIMATE.RATE have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 31 days 22 hours.
Player count
A.5What is the rank of RUST UNTIMATE.RATE among Rust servers?
The seven-day player-hours ranking puts RUST UNTIMATE.RATE at #15,168, within the top 65% of ranked servers.
A.6How would you characterise the player activity on RUST UNTIMATE.RATE?
At this moment RUST UNTIMATE.RATE is offline, having last been seen 31 days 21 hours ago.
Tags and filters
A.7What is the meaning of the tags on RUST UNTIMATE.RATE?
Tags from RUST UNTIMATE.RATE, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp6 (Max players): The slot count is 6; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can RUST UNTIMATE.RATE be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RUST UNTIMATE.RATE: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does RUST UNTIMATE.RATE operate?
Its name carries no gather rate for RUST UNTIMATE.RATE. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
How to join
A.10What is the process for joining RUST UNTIMATE.RATE?
Press F1 inside Rust to open the console and enter client.connect 1.46.58.155:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp6 | Max players. The slot count is 6. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs162929 | Build. The game build is 162929. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.