RUST UNTIMATE.RATE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 30d ago · 1.47.18.70:28015
Abstract
We describe the public Rust server RUST UNTIMATE.RATE, reached at 1.47.18.70:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,542 of all servers, the top 61%. It last wiped 30d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 1.47.18.70:28015 |
|---|---|
| Region | – |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 03:03 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 163 on average | 185/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 130/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average | 178/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 32/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average | 159/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 55/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is RUST UNTIMATE.RATE based?
No region is published by RUST UNTIMATE.RATE. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 1.47.18.70:28015.
A.2What is the online status and reliability of RUST UNTIMATE.RATE?
Right now, RUST UNTIMATE.RATE is offline, and the last time it was seen was 30 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 27 September 2026 by Rust Statistics.
A.3What is the Rust version for RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE is running Rust network protocol 2633 and build 162929 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on RUST UNTIMATE.RATE?
The record of RUST UNTIMATE.RATE's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 30 days 16 hours have passed since the current world was generated.
Player count
A.5What is the rank of RUST UNTIMATE.RATE among Rust servers?
The seven-day player-hours ranking puts RUST UNTIMATE.RATE at #14,542, within the top 61% of ranked servers.
A.6How would you characterise the player activity on RUST UNTIMATE.RATE?
The last recorded sighting of RUST UNTIMATE.RATE was 30 days 5 hours ago; it is offline now.
Tags and filters
A.7What is the meaning of the tags on RUST UNTIMATE.RATE?
gmrust (Game mode): Rust survival, in its standard form; mp6 (Max players): The slot count is 6; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags RUST UNTIMATE.RATE publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can RUST UNTIMATE.RATE be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that RUST UNTIMATE.RATE fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on RUST UNTIMATE.RATE?
The name of RUST UNTIMATE.RATE states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
Connection
A.10How do you connect to RUST UNTIMATE.RATE?
Enter client.connect 1.47.18.70:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp6 | Max players. The slot count is 6. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs162929 | Build. The game build is 162929. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.