RUST UNTIMATE.RATE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 23d ago · 1.47.29.244:28015
Abstract
We describe the public Rust server RUST UNTIMATE.RATE, reached at 1.47.29.244:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,839 of all servers, the top 61%. It last wiped 24d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 1.47.29.244:28015 |
|---|---|
| Region | – |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 13:51 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 156 on average | 124/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 131/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 57/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 32/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is RUST UNTIMATE.RATE based?
A region is not published by RUST UNTIMATE.RATE. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 1.47.29.244:28015 is its address.
A.2What is the reliability of RUST UNTIMATE.RATE, and is it online?
RUST UNTIMATE.RATE is currently offline, with the last sighting 23 days 17 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 3 October 2026.
A.3What is the Rust version for RUST UNTIMATE.RATE?
Rust network protocol 2634 and build 166586 is the version that RUST UNTIMATE.RATE runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does RUST UNTIMATE.RATE follow for wipes?
There are not yet enough recorded wipes for RUST UNTIMATE.RATE to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 24 days 18 hours have passed since the current world was generated.
Player count
A.5What position does RUST UNTIMATE.RATE occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts RUST UNTIMATE.RATE at #13,839, within the top 61% of ranked servers.
A.6At what level does RUST UNTIMATE.RATE operate in terms of players?
The last recorded sighting of RUST UNTIMATE.RATE was 23 days 17 hours ago; it is offline now.
Tags and filters
A.7How should the tags on RUST UNTIMATE.RATE be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp6 (Max players): The slot count is 6; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which RUST UNTIMATE.RATE publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can RUST UNTIMATE.RATE be found among the Rust Statistics lists and filters?
The Rust Statistics lists that RUST UNTIMATE.RATE fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does RUST UNTIMATE.RATE operate?
Its name carries no gather rate for RUST UNTIMATE.RATE. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.10What is the map for RUST UNTIMATE.RATE?
A procedural map, generated by the game, is what RUST UNTIMATE.RATE runs.
Connection
A.11How do you connect to RUST UNTIMATE.RATE?
Enter client.connect 1.47.29.244:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp6 | Max players. The slot count is 6. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166586 | Build. The game build is 166586. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.