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RUST UNTIMATE.RATE

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 33d ago · 1.47.54.80:28015

Abstract

We describe the public Rust server RUST UNTIMATE.RATE, reached at 1.47.54.80:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,643 of all servers, the top 71%. It last wiped 33d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/60% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,643top 71%
Last wipe33d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address1.47.54.80:28015
Region–
Max players6
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 02:51 UTC
Hostname–
First seen26 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average168/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average80/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average259/700

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does RUST UNTIMATE.RATE have?

A region is not published by RUST UNTIMATE.RATE. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 1.47.54.80:28015.

A.2What is the reliability of RUST UNTIMATE.RATE, and is it online?

Right now, RUST UNTIMATE.RATE is offline, and the last time it was seen was 33 days 1 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 26 September 2026 by Rust Statistics.

A.3What is the Rust version for RUST UNTIMATE.RATE?

Rust network protocol 2633 and build 162929 is the version that RUST UNTIMATE.RATE runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does RUST UNTIMATE.RATE follow for wipes?

The record of RUST UNTIMATE.RATE's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 33 days 9 hours.

Player count

A.5What position does RUST UNTIMATE.RATE occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts RUST UNTIMATE.RATE at #16,643, within the top 71% of ranked servers.

A.6How would you characterise the player activity on RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE is not online now; 33 days 1 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on RUST UNTIMATE.RATE be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp6 (Max players): It offers 6 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs162929 (Build): Build 162929 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags RUST UNTIMATE.RATE publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can RUST UNTIMATE.RATE be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that RUST UNTIMATE.RATE fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern RUST UNTIMATE.RATE?

The name of RUST UNTIMATE.RATE states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

How to join

A.10How do you connect to RUST UNTIMATE.RATE?

Press F1 inside Rust to open the console and enter client.connect 1.47.54.80:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp6Max players. It offers 6 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs162929Build. Build 162929 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.