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TTC-Verify

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 35d ago · 101.143.189.73:28015

Abstract

We describe the public Rust server TTC-Verify, reached at 101.143.189.73:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,749 of all servers, the top 71%. It last wiped 49d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,749top 71%
Last wipe49d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address101.143.189.73:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe10 Sep 2026, 11:27 UTC
Hostname–
First seen24 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average137/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average196/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average79/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average225/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does TTC-Verify have?

No region is published by TTC-Verify. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 101.143.189.73:28015 is its address.

A.2What is the online status and reliability of TTC-Verify?

TTC-Verify is currently offline, with the last sighting 35 days 3 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 24 September 2026.

A.3What is the Rust version for TTC-Verify?

TTC-Verify is running Rust network protocol 2633 and build 165217 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does TTC-Verify follow for wipes?

There are not yet enough recorded wipes for TTC-Verify to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 49 days 7 hours have passed since the current world was generated.

Population

A.5What position does TTC-Verify occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts TTC-Verify at #15,749, within the top 71% of ranked servers.

A.6How would you characterise the player activity on TTC-Verify?

TTC-Verify is not online now; 35 days 3 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with TTC-Verify signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which TTC-Verify publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can TTC-Verify be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that TTC-Verify fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on TTC-Verify?

No gather rate appears in the name of TTC-Verify. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on TTC-Verify?

The game generates the map on TTC-Verify; that format is procedural.

How to join

A.11What steps are required to join TTC-Verify?

Press F1 inside Rust to open the console and enter client.connect 101.143.189.73:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. It offers 10 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. The game build is 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.